Mulitple Render Nodes, Cameras and IPR

Houdini Integrated Plugin

Moderator: juanjgon

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reelinspirations
Posts: 33
Joined: Thu Jan 05, 2017 8:13 pm

Hi there,

Just starting using Octane after testing out the demo and I love it.

One frustrating thing that I can't figure out how to handle is how do I know WHICH Octane render node does the IPR look at when more than one exist?

I have several 'scenes' set up in one Houdini file and it's confusing me as to what needs to be done so I can preview some frames in Octane's IPR.

Thanks,

Jim
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Currently, the IPR shelf icon opens the IPR from the first ROP node found in the scene. The ROP nodes have an "Open IPR" button to launch the IPR from each one if you are working in a scene with multiple ROPs.

Thanks,
-Juanjo
chocbot
Licensed Customer
Posts: 73
Joined: Sun Apr 17, 2016 3:03 pm

Hi Juanjo,

I'd like to know, if in the meantime there's a feature to specify which ROP is used for IPR rendering?

Cheers, Lukas
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

chocbot wrote:Hi Juanjo,

I'd like to know, if in the meantime there's a feature to specify which ROP is used for IPR rendering?

Cheers, Lukas
Only if you open it from the ROP node itself using the "Open IPR" button.

Thanks,
-Juanjo
chocbot
Licensed Customer
Posts: 73
Joined: Sun Apr 17, 2016 3:03 pm

Yeah, I meant if it was possible to specify the one used for the standard IPR feature.
So I'll keep using that ROP-buttons.

Thanks!
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