I always use the very useful "Texture Manager" feature in Octane Plugin, which is really a better option than the c4d native "project info- texture" one.
But I have noticed in this last plugin (2020.2.4-R2) version that the field "Material name" (that is useful in order to find in a fast way the material where to operate) is always empty. Could be fixed in some way?
Many many thanks to all.
Luca
Texture Manager: no data in "Material" field
Moderators: ChrisHekman, aoktar
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
http://www.visual4d.it
I see there's a conflict in functions. I'll fix it for next builds.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw