DoF not working properly in large scene scales

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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KeeWe
Licensed Customer
Posts: 296
Joined: Wed Nov 27, 2013 11:32 am

Hi guys,

I'm running in a pretty annoying problem. I have a huge scene and it seems that DoF can't handle it. No matter what Aperture numbers I use, the scene stays crystal sharp when using the focus picker, auto focus or a focus target xpresso setup. Lowering the focal depth by hand results in a blurry image but that way its impossible to control the focus point.

I really hope there is a workaround for this because I don't wanna do it in post... :/

Please see the attached dummy scene I prepared. I guess you need to set the view clipping to huge and add an additional 0.

Thanks and all the best!
Attachments
03_DoF Testing_001.rar
(63.46 KiB) Downloaded 89 times
6850k // 32 GB // 1080, 1080 Ti, 2080 Ti // Win 10 // C4D 19.068
hazenkind
Licensed Customer
Posts: 91
Joined: Mon Sep 10, 2018 7:42 am

Show me a real life Camera that can handle this! :D
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

Hi KeeWe, it is strongly recommended to always work with a plausible, correct scene-scale according to the 3D DCC/renderer. Scale is arbitrary, but there is always a default unit set, usually meter or centimeter.

This way, you will be able to use the Octane Camera that is based on mathematic formulas meant to work with plausible scene-scale.

It is worth to mention that rendering with a wrong scene-scale is "unhealthy" for the renderer (all of them). Lighting and shading will be affected and values will have to be wrongly adjusted to non-plausible ranges.
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