OctaneRender for Sketchup 2021.1XB3 - 2.0 [OBSOLETE]

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BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend using the current stable release from the 'Commercial Product News & Releases' forum.

!!! THIS IS THE BETA VERSION OF OctaneRender for SketchUp PLUGIN, IT IS RELEASED FOR INITIAL BUG HUNTING ONLY !!!
!!! PLEASE DON'T USE IT FOR PRODUCTION & DON'T SAVE THE SCENES FROM THIS BETA VERSION FOR FUTURE USE AS THERE ARE HIGH CHANCES TO LOSING THEM !!!
!!! SCENES SAVED IN THIS BETA VERSION ARE NOT GUARANTEED TO WORK IN SUBSEQUENT VERSIONS !!!
!!! THE RENDER ENGINE - 2021.1XB3 engine. SOME CRASHES & BUGS ARE EXPECTED FOR THIS TEST VERSION OF THE PLUGIN !!!

Otoy® is proud to announce the availability of a new Refactored version of OctaneRender™ for SketchUp®
The world's fastest and most feature-rich unbiased render engine that integrates complete SketchUp and the native features.
For example, Shadows, Layers, Native material picker, Automatic material converter, Data sync etc..

Version Requirements
This release will work with SketchUp® Versions 2019 and 2020 & 2021, 64-bit on MS Windows Operating systems.






=============================================
NEW FEATURES OF THE REFACTORED VERSION
=============================================


1. New Asset Center Window

- Basically, the Asset Center includes all the resources that you can use in Sketchup Octane.
- Materials, Cameras, Kernels, Environments, and all other Render Settings...
ShadowInfo.png
ShadowInfo.png (11.36 KiB) Viewed 1616 times

2. Complete multiple views system
- Each view has its own camera instance. All camera instances are listed in the Asset Center.
- Other render settings nodes are shared among views. So only one instance is listed in the Asset Center.
SUMultipleView.jpg


3. New Material Graph System

- Now the Asset Center will show node graph editor as well.
SUMaterialGraph.jpg
- Some preset [Sketchup] material/texture nodes will be auto-created in the node graph
- Color/Image/Opacity data will be auto-synced between Sketchup and Octane
SUColorizeFeature.png

- The 100% flexibility to edit the node topology as you wish.
- The preset material is Universal Material as default. It can be changed to any other material type.
- The only limitation is the name of the preset nodes(the ones with "[Sketchup]" prefix) should be unchanged.
SUuseMixMaterial.png
4. Support the Sketchup Colorize Feature
- The Sketchup Colorize Algorithm is implemented as an OSL node("[Skechup]ColorizeCorrection") now
SUAssetCenter.jpg

5. Double side material supports
- The Sketchup Double Side Material is supported and implemented as a Preset Octane Node Graph Now
- Two independent UV sets are supported for the double-side mesh
SUDataAutoSync.png

6. New Mesh/Group/Component System with Layer supports
- Fix lots of issues in the previous mesh system

- Support Object ID
SUOctaneObjectID.jpg
- Support Render Layer ID
DoubleSideDisplacement.png
7. New Preference Window
- Implement a new web-style Preference Window
ORBXProxySupport.png

8. Support Displacement

- SketchUp Material has a "Displacement out" node now
- Create a displacement node and connect it to this output node will enable the displacement feature
AOV.png
AOV.png (6.42 KiB) Viewed 1616 times
- As we are using "Mix Material" to support double-side material, we have to use an independent displacement output here
DisplacementFeature.png
9. Support Orbx Proxy
- Just like the old plugin, now we support using Octane Proxy from the same place.
NativeMaterialPickerUI.gif
10. Support Shadow Info
- Now we can convert parameters in this panel to the Octane's daylight environment(when the "Use sun for shading" is enabled)
Preferences.jpg
11. Support AOV Group
- An AOV output group is added in the Asset Center
SUDoubleSideMaterial.png
13. UI Improvement
- The "Asset Center Window" will always show on the top
- Support to use material picker/material panel to select the material in the "Asset Center Window"
LayerID.jpg
14. Viewport Render Experiment(coming Soon!!!)
- This is an experiment only
- Only support in Sketchup 2020
- In Sketchup 2020, there is an API that can draw a texture on the screen. We did an experiment using this API to implement a viewport render. But it's very SLOW due to the Sketchup API - it is not designed for this usage :(
ViewportRender.jpg

Downloads

OctaneRender for SketchUp Enteripse
[For Trimble Sketch 2019]
[For Trimble Sketch 2020]
[For Trimble Sketch 2021]

OctaneRender for SketchUp Studio
[For Trimble Sketch 2019]
[For Trimble Sketch 2020]
[For Trimble Sketch 2021]



Happy GPU Rendering!!


Sincerely yours
OTOY
Kind Regards

bk3d
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