Shadow catcher issue

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kostache
Licensed Customer
Posts: 63
Joined: Sun Mar 17, 2013 12:47 pm

Hello,

I have an issue with shadow catcher for both diffuse and universal materials. Everything work fine until you intend to use in your scene any self emitting surface with "Visible to diffuse" flag tiсked:
VisibleOnDiffuseOff.png
VisibleOnDiffuseOn.png
Please, fix it ASAP

Best regards,
Konstantin
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bepeg4d
Octane Guru
Posts: 10326
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi,
it is a known limitation oif the Shadow Catcher material.
You need to use the Render Layer passes instead:
https://docs.otoy.com/StandaloneH_STA/S ... Passes.htm

You can also use the render layer passes with AOVs, to compose the result directly in Render View:
97BA6F17-FC65-42E7-800C-AA7E3F0A93EA.jpeg
CompoAOVtestRenderLayer_03o.orbx
ciao Beppe
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