Hi! Is it possible exchange materials of scene with Live DB materials without use nodes?
For example.. I have exported from C4D a scene to Octane.. I have a complex scene with many objects..so its impossible for me select the node of the object.. I use select material eyedropper.. I have the material node..
I open the live DB material and I want apply a Metal material to select material founded wit eydropper..but not with the node interface.. but for example un apply function..?
Thanks in avant..
Exchange materials of scene with Live DB materials
Currently only material and texture macro's can be stored to the livedb, in order to keep the materials in it consistent and reuseable.areafilm wrote:Hi! Is it possible exchange materials of scene with Live DB materials without use nodes?
For example.. I have exported from C4D a scene to Octane.. I have a complex scene with many objects..so its impossible for me select the node of the object.. I use select material eyedropper.. I have the material node..
I open the live DB material and I want apply a Metal material to select material founded wit eydropper..but not with the node interface.. but for example un apply function..?
Thanks in avant..
We have plans to 'macrify' existing material nodes easily though, and other user interface related improvements that will help (uncollapse nodes in a triangular input pin into a macro node for example)
They are on the short term todo list.
Radiance
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