Motion blur randomly turning off

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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atoyuser1
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When I move my object to different Nulls, the motion blur disables:

Image

Any clues why this is?

I'm using PR11 on Big Sur 11.3.1 R23
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aoktar
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What you mean exactly? You need to restart the render after this kind of changes.
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atoyuser1
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aoktar wrote:What you mean exactly? You need to restart the render after this kind of changes.
In the Objects null, it is blurred

In the new null Null, it is not blurred

the object tag is exactly the same, so there should be no difference
jayroth2020
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You cannot use Live Viewer to accurately judge the motion blur results (it is primarily for lighting and shading, not motion). The only test that is valid for motion blur is to actually render and see if the issue persists.

Based upon what you posted, it looks like you have not rewound the timeline from the beginning with the other null, and then advanced forward. If you do so, you may see the result you expect, but again, the best way to gauge it is to render that frame. That is why Ahmet told you to restart.
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atoyuser1
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jayroth2020 wrote:You cannot use Live Viewer to accurately judge the motion blur results (it is primarily for lighting and shading, not motion). The only test that is valid for motion blur is to actually render and see if the issue persists.

Based upon what you posted, it looks like you have not rewound the timeline from the beginning with the other null, and then advanced forward. If you do so, you may see the result you expect, but again, the best way to gauge it is to render that frame. That is why Ahmet told you to restart.
Thanks, rewinding didn't work, but rendering the output NG sequence produced motion blur.

I did not know this

Thanks again
jayroth2020
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You're welcome.
Puget Systems / Intel Core Z790 ATX / RTX 4090 / Cinema 4D
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