This is a production release of the OctaneRender™ 2020.2 for Houdini™ plugin compiled with the Octane 2020.2.3 core. This 2020.2.3.1 release is available for the latest Houdini production builds on Windows x64, Linux gcc6.3.1 and MacOS 10.12 (CUDA).
Houdini production builds supported by this release: 17.0.506, 17.5.460, 18.0.597, 18.5.499, 18.5.532 and 18.5.563
Make sure to use an NVIDIA Studio driver with version at least 456.38 on Windows or 455.23 on Linux to use this version. No driver updates are required for macOS 10.13 (CUDA).
New features
To learn more about the new features and improvements of OctaneRender 2020.2, please check out the 2020.2 release post, but this is a brief list of the main new features that have been added.
- Improved RTX performance.
- Fast Spectral Nested Dielectrics.
- Denoiser support for the new NVIDIA Ampere devices.
- ACEScg and filmic processing. New color options available in the Octane ROP node.
- OpenColorIO Management, Display and Export (OCIO profile). Configured from the "OCIO" environment variable.
- OpenColorIOColor graph nodes. Look, Profile and View nodes
- Integrated multi-scatter from volumes or surfaces. Available in the Octane OBJ spare parameters.
- User generated compositor AOV passes for combining render and light passes in full a compositor node graph.
- Null material.
- Spotlight texture.
- New ray type, texture composite and channel tools shader nodes.
- Improved color correction node.
- New chaos texture node.
Release 2020.2.3.1 Enterprise subscription license
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip
Release 2020.2.3.1 Studio subscription license
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip
Release 2020.2.3.1 Demo license
https://render.otoy.com/plugindownloads ... 4_demo.zip
https://render.otoy.com/plugindownloads ... x_demo.zip
https://render.otoy.com/plugindownloads ... X_demo.zip
Standalone 2020.2.3 version for the network rendering nodes
viewtopic.php?f=24&t=77414
Release Notes
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RELEASE 2020.2.3.1
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* PLUGIN FEATURES AND FIXES:
- Added H18.5.563 plugin build.
- Fixed the RTX enable/disable option. This option was always enabled in the previous builds.
- Fixed a crash while exporting .orbx files from multiple ROPs
- Fixed a crash while cleaning the scene after exporting an .orbx file.
- Addressed the import of the filename in the livedb/localdb image tiles nodes.
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RELEASE 2020.2.3.0
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* PLUGIN FEATURES AND FIXES:
- Added H18.5.532 plugin build.
- Added support for camera nodes inside subnets.
- Fixed missing shader system updates while working with transform nodes.
- Partial fix for a crash problem while rendering sequences in full scene reload mode.
- The IPR color space mode is now configured from the "Color space" Octane ROP parameter, to match the render to disk and to allow non clipped IPR preview in MPlay.
- New option in the Octane ROP node to configure the MPlay gamma.
* OCTANE FEATURES AND BUGS FIXED:
- Improved performance in some scenes with a scattering environment medium when using RTX.
- Fixed crash in the surface scatter node when you try to use the area based distribution on a mesh that doesn't have polygons.
- Fixed portal material being non-transparent to shadow rays.
- Fixed clamping of HDR input values in the color correction texture.
- Fixed CUDA failure when rendering toon materials.
- Fixed incorrect rendering of toon materials with opacity < 1.
- Fixed CUDA failure when vertices of a mesh are moved around in quick succession and RTX is enabled.
- Fixed broken auto bump of vertex displacement if dirt is used in the material as well.
- Fixed missing render update if a toon ramp is modified.
- Fixed superfluous geometry updates when an input of a volume node got changed.
- Fixed specular transmission "leaking" into the indirect reflection render pass.
Happy rendering,
Your OTOY Team