NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Read about News and Updates regarding Octane Render in this forum.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
sharbel
Posts: 1
Joined: Sun May 02, 2021 9:06 am

bepeg4d wrote:Hi dladopoulos,
thanks :D
Do you mind to redo the test with 2x GPUs?
It should be 8/9 :roll:

ciao Beppe
waiting your help Beppe on Octane for C4D
[178212]
thanks
User avatar
bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi sharbel,
nice to see you also here :)

Everything should have been sorted now.

Happy Mac GPU rendering,

ciao Beppe
User avatar
Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

Hello,
any news about plugin PR11 for lightwave? Really it is a super big pain work with PR8: always loses the license or jumps in demo mode if move to other program in background... Always can render only few frames and demo mode breaks all. Can't switch to modeler, or photoshop, or AE, or other program... must stay on layout and look like an idiot the rendering. Already I wrote about this problem, you answered that all will be ok in a new PR, but the wait never ends... we are waiting a new version like the new messiah...
So... when? Like for windows, is Juanjo that makes the mac version lw plugin? I think I must begin to call him all the hours every night or go to play the drum under his window, in the night of course.
Thankyou
Gianluca
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
design monkey
Posts: 14
Joined: Wed Oct 23, 2019 3:39 pm

Any update on when the free trial version will be updated to PR11?
User avatar
3dworks
Licensed Customer
Posts: 295
Joined: Fri May 21, 2010 5:08 pm
Location: Berlin
Contact:

I did a benchmark with my new setup, see screenshot. If any other test can be useful, let me know.

Chess set procedural with Octane X PR11, AMD RX580 8G / MacPro 5,1 / Opencore 0.6.9 / Big Sur 11.2.3 : 43 sec.
Attachments
Screen Shot 2021-05-06 at 12.03.02.png
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
pcb
Posts: 8
Joined: Mon May 11, 2020 10:11 am

Hello

I hope you will give me some advice, before I do anything I will regret later ;-)

I wish to upgrade to Big Sur, C4d v24, and run the newest Octane X version. But I am afraid to upgrade, because I know it will be very difficult to downgrade to Catalina, if it does not work.

My current system:
Mac OS Catalina
C4d v23
Octane X
iMac Retina 5K, 27-inch, 2019 + e-gpu (Sapphire Radeon Rx 5700 Xt Nitro+ Oc 8GB)

I also used Octane X with other plugins like Forrester, X particles and Quixel. They all works with no issues.
Most Greyscalegorilla products also works great. Except for Ceramic materials, the new car paint materials, and HDRI Studio, that will crash C4d and Octane.
I do my modeling in Fusion 360 and import to c4d.

So my question is, if you think it's safe to upgrade?

I love OctaneX!
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Rainbow-3D wrote:Hello,
any news about plugin PR11 for lightwave? Really it is a super big pain work with PR8: always loses the license or jumps in demo mode if move to other program in background... Always can render only few frames and demo mode breaks all. Can't switch to modeler, or photoshop, or AE, or other program... must stay on layout and look like an idiot the rendering. Already I wrote about this problem, you answered that all will be ok in a new PR, but the wait never ends... we are waiting a new version like the new messiah...
So... when? Like for windows, is Juanjo that makes the mac version lw plugin? I think I must begin to call him all the hours every night or go to play the drum under his window, in the night of course.
Thankyou
Gianluca
Sorry, I'll try to release the PR11 LightWave plugin this week.

Thanks for your patience,
-Juanjo
User avatar
Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

juanjgon wrote:
Rainbow-3D wrote:Hello,
any news about plugin PR11 for lightwave? Really it is a super big pain work with PR8: always loses the license or jumps in demo mode if move to other program in background... Always can render only few frames and demo mode breaks all. Can't switch to modeler, or photoshop, or AE, or other program... must stay on layout and look like an idiot the rendering. Already I wrote about this problem, you answered that all will be ok in a new PR, but the wait never ends... we are waiting a new version like the new messiah...
So... when? Like for windows, is Juanjo that makes the mac version lw plugin? I think I must begin to call him all the hours every night or go to play the drum under his window, in the night of course.
Thankyou
Gianluca
Sorry, I'll try to release the PR11 LightWave plugin this week.

Thanks for your patience,
-Juanjo
I very hoped that were not you to make the mac version too... you have so much work to do and was better someone helped you for the macos. In any case thank you for your work (you know, I was joking in my message, but really it is impossible to work on mac with pr8).
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
User avatar
bepeg4d
Octane Guru
Posts: 10365
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

@ 3dworks: Thanks for the test!
here is the updated graph:
71F407F0-0CE1-41CE-A948-EA2A6439AD5C.jpeg
@ pcb: OctaneX PR11 is working pretty well on MacOs 11.3.1 Big Sur.

If you want to try it first, a solution is to install Mac Os 11.3.1 on another partition, or an external sdd/hdd:
https://www.macworld.co.uk/how-to/mac-s ... e-3659666/

P.S. For C4D S24, you need to keep the R23.xdlib file, and remove the other .xdlib unused files.

Happy Mac GPU rendering,
ciao Beppe
User avatar
cjadams
Licensed Customer
Posts: 242
Joined: Sun Oct 18, 2015 2:27 pm

That chart is good to see what I have suspected that my RX 580 was about equivalent to my 5300 M in the 16 inch MacBook Pro Intel looks like I was pretty close - I am a bit surprised that the 6800 and 6900 are not further apart..l I suspect that the scene didn't take advantage of them - One thing this does show pretty drastically is that Apple needs to figure out their GPU strategy on the M series chip machines that response is pretty pathetic - Especially if we can't use external GPU's with them
Post Reply

Return to “News & Announcements”