Save depth map while rendering beauty pass

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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tombosschaert
Licensed Customer
Posts: 16
Joined: Tue Jun 05, 2018 10:53 am

Silly question perhaps, but it seemsto me that using the kernel so save out things like the Depth map, you have to render an entirely seperate run?
Is there way to do this while rendering using the other kernels? Or that's just how it is?

Problem with my scene is, it's not so much the render time, as the scene loading before each frame that cripples thje whole thing. So even if the render speed is high, a separate pass for a depth map will take hours.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Why don't you use the info render passes to export this information? The info passes are rendered at the same time as the beauty pass.

Thanks,
-Juanjo
tombosschaert
Licensed Customer
Posts: 16
Joined: Tue Jun 05, 2018 10:53 am

I guess I am not aware of this function?
I'll take a look, thanks, might be just what I need!
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

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