Paul, Octane gurus,
I've got a question. As the subject heading says, what are the best practices for moving objects with Octane shaders between various scenes?
I'm currently building up a library of objects in Modo and will be exclusively rending these object in various scenes using Octane...the plugin.
I've done some tests dragging the octane shaded objects between scenes and everything seems to be ok...apart from the octane node in the shader tree not having a reference back to the node workspace.
I'd like to just click the Octane shader in the shader tree and have it open a workspace, with expanded nodes, like in the original file...but this is not working for me.
Am I missing something, or is this a modo/workspace issue?
Cheers,
Toby
Best practices for Moving object between scenes?
Moderator: face_off
Try mesh presets: https://docs.otoy.com/ModoH/ModoPluginM ... rrides.htm
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ