c4d baked sculpt and Octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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mitchino
Licensed Customer
Posts: 450
Joined: Thu Jul 14, 2016 4:49 pm

I've read a few threads on how to make c4d's baked sculpt maps work with Octane, but I'm wondering what the latest advice is. Is there a tutorial out there? I basically want to use the maps c4d bakes with Octane and achieve as good a result as I can with a native c4d shader.
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bepeg4d
Octane Guru
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Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
the more critical export is for displacement map, the Normal map can be easily converted in PhotoShop.

Try to export in Intensity centered mode, then in Octane, use the Vertex Displacement mode, with Mid Level at 0.5, the same Subdivision of the Top level, and the ImageTexture at 32bit with Gamma at 1:
73691595-7E32-4D91-A8A7-CA447848A926.jpeg
ciao Beppe
mitchino
Licensed Customer
Posts: 450
Joined: Thu Jul 14, 2016 4:49 pm

Thanks Beppe will check your suggestions out.
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