Camera "in-focus" distance animated from Maya Camera?

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MTECH
Licensed Customer
Posts: 42
Joined: Tue Sep 14, 2010 8:22 pm

I'm actually a customer of Octane but wasn't able to create a new thread in the customer section for some reason.

I was trying to figure out how to export a specified camera focus distance from Maya into Octane using the plug-in exporter for animations. It retains most everything else, but when the scene opens in Octane it ALWAYS resets to Autofocus. I have every camera option checked in the export plug-in window, and have depth of field activated with a focus distance set in the Maya camera. Is there another step I'm missing? Do I have to create a camera lens node structure in Octane?

Thanks ahead of time!

Pete, MTECH Labs
Core i7 920 | 12 GB RAM | Nvidia GTX 470 & 260 | Win Vista x64 | Maya 2012.5 x64 | Octane beta2.57
tchoa
Licensed Customer
Posts: 189
Joined: Thu Jul 01, 2010 12:33 pm
Location: Montpellier

If you still can read in the customer threads...
Look there : http://www.refractivesoftware.com/forum ... =28&t=4409
F
Win XP x64 | Q6600 2.40GHz | 8Go | GTX470 1.28Go // Win 7 x64 | I7 Q740 1.73Ghz | 6Go | GTX460m 1.5Go
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

That's strange, you have the required rights to post in the customer forums, can you try again and let me know via email or PM if you still can't ?

Thnx,
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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