Full reload orbx export?

Houdini Integrated Plugin

Moderator: juanjgon

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atticuslv
Licensed Customer
Posts: 7
Joined: Sun Dec 01, 2019 7:29 am

I found that some animate particles will not show in the exported orbx file.
Only using full reload option that it will show in render. But this mode is not able to export an animated orbx file.
Any solution for this? Not a sequence of orbx file(other software like blender is hard to load orbx sequence)
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Can you please share the scene including particles that can't be updated without reloading? It should be possible unless the first frame has no particles at all in any of the objects. If an object is empty in the first frame, this object is not extracted, so it can't be updated later. Usually adding a dummy particle always available to these objects should be enough.

Exporting animated .orbx files in full scene reload mode is not possible because the scene is fully destroyed among the frames.

Thanks,
-Juanjo
atticuslv
Licensed Customer
Posts: 7
Joined: Sun Dec 01, 2019 7:29 am

yeah, the particles won't show in the first frame... maybe I should export muti object orbx file with their own frame range
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, if this is the problem you need to be sure that there is at least one particle in the first frame. Perhaps you could add a point yourself in SOP if there are no points.

Thanks,
-Juanjo
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