Cinema4D version 2020.2.1-R3 (Obsolete stable) 23.03.2021

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aoktar
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divasoft wrote:
aoktar wrote:Again that's interesting nobody gives feedback for performance/stability improvements, just problems. Ok, we assume this is a really good performer. Thanks!
Ahmet, octane is much much more stable when before.
Maybe even better than RS now.
Good job, we appreciate.
Thank you, great to hear!
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aoktar
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Kalua wrote:Hello, Aoktar.
The denoiser blend slider seems to not work in some cases (in this case, R23). Please refer to .gif
Regards,
Thanks for your feedback and I'll check your report
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zoppo
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aoktar wrote:Not sure what's different but I can do! How do you start render and where's the LV window?
No live viewer window, it's about rendering in the viewport.

Octane Dialog > Options > Viewport rendering
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aoktar
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zoppo wrote:
aoktar wrote:Not sure what's different but I can do! How do you start render and where's the LV window?
No live viewer window, it's about rendering in the viewport.

Octane Dialog > Options > Viewport rendering
I know but octane dialog or LV should be kept open
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zoppo
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aoktar wrote:I know but octane dialog or LV should be kept open
New scene > add a cube > open Octane Dialog > select Options / Viewport rendering > click Otoy button to start VP rendering

Then set a keyframe e.g. for the cubes size on the x-axis > jump to another frame > try to change the cubes size and to set a keyframe

The Octane Dialog is open all the time.
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thanulee
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aoktar wrote:Again that's interesting nobody gives feedback for performance/stability improvements, just problems. Ok, we assume this is a really good performer. Thanks!
Its one of the most stable versions i ve tested in big scenes! Its getting way better with each release. I think issues are more core related anymore rather than on plugin side.

ps. I need to send u some xparticle scenes to integrate new api, sorry didnt have the time so far very busy these days
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Kalua
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Hi, Aoktar
I was playing with shaders and diffuse, Octane crashed after activating "Shadow catcher". Please refer to LOG and image.
Regards,
Attachments
444.jpg
octane 2020.2.1 210315 223444.log
(16.26 KiB) Downloaded 156 times
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
hazenkind
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Same here, if Material has a gradient in opacity channel --> activate shadow catcher --> crash
octane crash.JPG
But except of this, good job Aoktar!
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aoktar
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anwasif wrote:Hello aoktar,

Thanks for the update. The spotlight is broken in this release.

Attaching some snaps.

Thanks.
It should be fixed on the new R2 build, see the first page.
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Still have issues with the MAC Cuda version.. Denoiser makes the live viewer screen go black. I understand it's something with the core SDK?
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