
Test composite
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Just a test composite of an elephant I made in MAX and a background with little colour correction in PS.


- tehfailsafe
- Posts: 229
- Joined: Sun Nov 07, 2010 9:27 pm
How did you get the shadow?
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
That should be a Max shadow because you see the underlying mesh.
Thats because the Octane render result don´t match other 3d-apps render results to 100%.
face
Thats because the Octane render result don´t match other 3d-apps render results to 100%.
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
face is right, the shadow pass was rendered from 3ds max but it can work. you set your to align in 3ds maxtehfailsafe wrote:How did you get the shadow?
with a plane to catch shadows. A pure white diffuse material for the plane. Set your sunlight in max via plugin and switch on raytraced shadows and adjust to your liking.
All I did was render a single picture in octane, render an alpha for the elephant and shadow pass in max. make sure to right click on your model and in object properties, turn off recieve shadows.
I included the render passes to show you result.


