I've fixed the problem with the chaos texture for the next build. The transformation parameters (translation, rotation, and scale) were wrong.
Thanks,
-Juanjo
OctaneRender 2020.2 LightWave Production build 2020.2.0.4
Moderator: juanjgon
What are the steps to reproduce this problem? If it doesn't happen in any scene, for example, a simple one with a few objects, I'm going to need your scene to try to reproduce the problem here.Carlos3D wrote:When im out of the IPR to F10 my LW always cash.
Thanks,
-Juanjo
I just used that feature (IPR to F10 straight) 5 times today (on 3 different projects) so must be something specific to your steps/scene.Carlos3D wrote:When im out of the IPR to F10 my LW always cash.
How can I help you Juanjo to fixe thi bug.
Tx:
CC.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
it also works fine for meLewis wrote:I just used that feature (IPR to F10 straight) 5 times today (on 3 different projects) so must be something specific to your steps/scene.Carlos3D wrote:When im out of the IPR to F10 my LW always cash.
How can I help you Juanjo to fixe thi bug.
Tx:
CC.
Win 10_Asus Z9PE-D8 WS_2xXeon E5 2696v2{3.2 GHz per core}_64 GB RAM_Zotac RTX 3090_LW 2020
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
Would it be possible to implement these things while the IPR is working ?
- turn lights and objects on and off using the scene editor
- add and remove objects without scene reload
- turn lights and objects on and off using the scene editor
- add and remove objects without scene reload
19 x NVIDIA GTX http://www.borisgoreta.com
Can't you add objects without reloading? I thought that something like that was possible right now.BorisGoreta wrote:Would it be possible to implement these things while the IPR is working ?
- turn lights and objects on and off using the scene editor
- add and remove objects without scene reload
Thanks,
-Juanjo
Yes adding objects works without reload but Activate/deactivate in scene ditor requires relaod. Also removing object from scene requires total reload.juanjgon wrote:Can't you add objects without reloading? I thought that something like that was possible right now.BorisGoreta wrote:Would it be possible to implement these things while the IPR is working ?
- turn lights and objects on and off using the scene editor
- add and remove objects without scene reload
Thanks,
-Juanjo
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- pixelsmack
- Posts: 112
- Joined: Wed Jun 11, 2014 6:31 pm
Mac CUDA? Does this mean Mac Metal? M1 Mac support?