Multiple transparent materials per object

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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gingerskull
Licensed Customer
Posts: 2
Joined: Tue Aug 01, 2017 11:29 pm

Hi,

I have a problem assigning two transparent materials to the same object. When I do that, the refractions at the boundary between the two materials are wrong.
In the attached screenshot, I assigned the same simple glass material to the object and a bunch of faces separately. Any idea what causes this?
Attachments
Screenshot 2021-02-05 204328.jpg
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

I've tried here and it works as expected.
Did you check the normals of your model?
glasshandfilms
Licensed Customer
Posts: 26
Joined: Wed Jun 24, 2015 9:56 pm

This still does not work in the latest version : OctaneRender™ for Blender 2020.2.3 - 23.5 [STABLE]

I have a bottle that has a displacement shader on the outside, and another shader that has no displacement applied to the polygons on the inside.
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

Can you be more specific about what you're trying to achieve?
Again, assigning 2 different materials, transparent or not, works perfectly here.
diel.PNG
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