Hello,
I continue my tests on Octane. Octane is great, i purchase my licence today.
I'm trying to make a frosty effect in the glass walled, i enable "turbulance" in bump, but it's not frosty.
How can i do this effect ?
Thank you
daylight
directlighting
4mm with GTX470
Frosty Glass
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The specular shader has a roughness parameter for frosted glass. This parameter is currently present only in the licensed version.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
ok thanks, i'm waiting my licence
