How to set Universal Camera to Fish Eye?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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pegot
Licensed Customer
Posts: 938
Joined: Mon Nov 07, 2011 3:44 am

On camera after selecting "Used as Universal Camera" how do I get Octane Blender to use a Fish Eye camera? In Stand Alone there is a further camera mode where you can select various types (Fish Eye, Equirectangular, etc..). I don't see that in Octane Blender - the Universal camera defaults to Thin Lens and I can't see how to activate the other modes.
UniversalCamera-CameraMode.jpg
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
pegot
Licensed Customer
Posts: 938
Joined: Mon Nov 07, 2011 3:44 am

Never mind, found answer here:
viewtopic.php?f=114&t=75360&p=386678&hi ... ra#p386678

We really need updated documentation guys...
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
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