On camera after selecting "Used as Universal Camera" how do I get Octane Blender to use a Fish Eye camera?  In Stand Alone there is a further camera mode where you can select various types (Fish Eye, Equirectangular, etc..).  I don't see that in Octane Blender - the Universal camera defaults to Thin Lens and I can't see how to activate the other modes.
            
			
									
						
							How to set Universal Camera to Fish Eye?
Never mind, found answer here:
viewtopic.php?f=114&t=75360&p=386678&hi ... ra#p386678
We really need updated documentation guys...
            
			
									
						
							viewtopic.php?f=114&t=75360&p=386678&hi ... ra#p386678
We really need updated documentation guys...
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
			
						MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
                                                                
                            