Thanks for your report, this is fixed and the fix will be in the next release.Silverwing wrote:Hi there Otoy-Team.
Thank you very much for your hard work for pulling off such nice features. I really enjoyed today figuring out some of the new features thought the new C4D Built.
However I also encountered a possible bug with the new very useful nested dielectrics system:
I made a Video to explain what´s happening. I also provide a C4D File as well as a ORBx for you to check out.
Might be that I am not familiar with some new setting (e.g. setting the nested depth somewhere)
Would appreciate you have a look at it.
Thanks in advance!
Raphael
OctaneRender™ 2020.2 RC5
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
I just tested it on my Linux system and it worked fine. Could you please share some more information about how it fails for you and maybe a script that triggers that failure?abstrax wrote:It should work. What exactly is not working?goetzmoritz wrote:What I'd really love would be more basic stuff like "--no-gui" actually working for linuxThanks!
Please send the scene to me. Thank you.Zay wrote:I found a bug where you turn on a mesh light will turn off other mesh lights.
Who do I send the scene to?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Hi divasoft,
Net render is working correctly here from both Standalone and plugins: Please check the scene, maybe you have c4d materials or shaders not converted to octane, that Net render doesn’t like
ciao Beppe
Net render is working correctly here from both Standalone and plugins: Please check the scene, maybe you have c4d materials or shaders not converted to octane, that Net render doesn’t like

ciao Beppe
Yes, there was one standart material in the scene. Thanks for advice.bepeg4d wrote:Hi divasoft,
Net render is working correctly here from both Standalone and plugins: Please check the scene, maybe you have c4d materials or shaders not converted to octane, that Net render doesn’t like![]()
ciao Beppe