Right, I really do love what they are doing, not just with the releases but the entire industry. I was reading about the RNDR’s network of decentralized GPUs and I really am floored at the potential to bring some of the more render-heavy opportunities to artists that live in areas like me.FERRAREC wrote:I have been an Octane user for a few weeks, I am happy that you are developing something new, and I am sure you will do a great job, but at the moment I cannot fully enjoy all the potential of this fantastic render engine.
I have the same problem as other users: I can finally see the denoiser in the preview but when I try to start a render the result is a totally black image.
When I activate the denoiser from the camera parameters, the render does not start.
The render fails even if I turn off the denoiser.
For the moment I can solve the denoiser problem with the standalone version; I look forward to your progress
NEW: Octane X - is finally here! [MEGA FAQ THREAD]
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- Jedi_blade
- Posts: 34
- Joined: Fri Jun 05, 2020 5:26 am
- Location: Iowa/Illinois
Mac Pro (2019)
3.2 GHz 16-Core Intel Xeon W
96 GB 2933 MHz DDR4
Two AMD Radeon Pro Vega II 32 GB
After Burner
3.2 GHz 16-Core Intel Xeon W
96 GB 2933 MHz DDR4
Two AMD Radeon Pro Vega II 32 GB
After Burner
FERRAREC wrote:
I have the same problem as other users: I can finally see the denoiser in the preview but when I try to start a render the result is a totally black image.
I had that problem (MBP 16" 5600M 8GB) and what cured it was rendering an animation frame range, closing and restarting the viewer, also pausing the viewer when rendering. Also sometimes I have to move the 'playhead' to a different frame other than 0 in C4D in order to get the denoiser to work.
I have the same problem as other users: I can finally see the denoiser in the preview but when I try to start a render the result is a totally black image.
I had that problem (MBP 16" 5600M 8GB) and what cured it was rendering an animation frame range, closing and restarting the viewer, also pausing the viewer when rendering. Also sometimes I have to move the 'playhead' to a different frame other than 0 in C4D in order to get the denoiser to work.
which version? And what's Paint?susu2k wrote:Octane X completely crashes when connecting Paint or any o the new OSL shaders. Is that to be expected?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- drunknbass
- Posts: 26
- Joined: Sat Jul 25, 2020 2:04 am
I grabbed C4D plugin PR7 last night and it was labeled "OctaneX_PR7_Prime"
runs well. I noticed the dl is now missing. curious why.
I have a studio subscription btw.
runs well. I noticed the dl is now missing. curious why.
I have a studio subscription btw.
- juhatakabe
- Posts: 29
- Joined: Wed Jun 10, 2015 1:22 pm
- Location: Finland
Hi, I am currently using Octane 2020 on my Mac Pro 2013 with dual 1080 Ti eGPU setup and I was thinking what happens if I get AMD card and install Octane X, but then I need render farm service?
Octane X needs Mac render farm? Or will it be somehow converted to PC compatible form so user simply send render file to any existing Octane compatible service? Thanks!
Octane X needs Mac render farm? Or will it be somehow converted to PC compatible form so user simply send render file to any existing Octane compatible service? Thanks!
Houdini 20.5
Win / RTX4090
Mac / M4
Win / RTX4090
Mac / M4
- drunknbass
- Posts: 26
- Joined: Sat Jul 25, 2020 2:04 am
If OctaneX runs on iOS (I have seen pics on twitter showing it does) then having access to these as render nodes would be interesting.juhatakabe wrote:Hi, I am currently using Octane 2020 on my Mac Pro 2013 with dual 1080 Ti eGPU setup and I was thinking what happens if I get AMD card and install Octane X, but then I need render farm service?
Octane X needs Mac render farm? Or will it be somehow converted to PC compatible form so user simply send render file to any existing Octane compatible service? Thanks!
I got a little lost in the sheer volume of Octane X versions.
I would like to ask about the free Octane X license for Macs purchased after 2019, which was so loud but quiet for a while. Is this still actual?
I can see that Oxtane X is already stable on Big Sur.
I would like to ask about the free Octane X license for Macs purchased after 2019, which was so loud but quiet for a while. Is this still actual?
I can see that Oxtane X is already stable on Big Sur.
MacBook Pro 16" | AMD Radeon Pro 5500M 8 GB | 2,3 GHz Intel Core i9 | 64 GB RAM + eGPU Razer Core X | Asus ROG Strix RX 5700 XT OC