Posting this as a separate bug report, since I assume viewtopic.php?f=110&t=74649 from April has been resolved by now.
OS: Windows 10, all current updates
Graphics Card: NVidia RTX 3090 FE
VRAM: 24gb
Driver: 460.79
Octane: OctaneRender_VR_for_Maya_2020.1.5_-_17.32
Octane: OctaneStudio-for-C4D-2020.1.5_R4_win
Maya: 2020.3
I have recently purchased several Octane materials saved as ORBX, and have added them to my LocalDB. They work fine in Octane Standalone, and in Octane for C4D, however when I try to import them into Maya I get the following error:
connectAttr -f BlendMat__.outColor BlendMat__SG.surfaceShader;
// Connected BlendMat__.outColor to BlendMat__SG.surfaceShader. //
// Error: Octane LiveDB: error creating Octane-DB node //
Obviously, I would like to be able to use these materials, so please advise. Thanks.