Displacement node

A public forum for discussing and asking questions about the Octane for Unity Alpha

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manusd_1
Posts: 1
Joined: Tue Nov 24, 2020 12:03 pm

I am new to Octane for Unity. I am trying to use the displacement node but I have some issues with it. In the documentation there is only one displacement node but in the current version of octane there are two, in and out, and I cannot connect a texture to them in the node graph. I can only use textures loading them in the node itself. Besides, the textures tha I load in the node disappear when I turn off the computer, I don't know if I am doing something wrong or if this is a bug.
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

You can create an octane override material using this example: https://www.youtube.com/watch?v=mP4GhJA ... neUniverse

There are should be 2 displacement nodes at the moment yes. These are Vertex Displacement and Texture Displacement.

The in and out nodes are for inputs and outputs of nodegraphs, you should not need these.
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