Displacement node
Moderator: ChrisHekman
I am new to Octane for Unity. I am trying to use the displacement node but I have some issues with it. In the documentation there is only one displacement node but in the current version of octane there are two, in and out, and I cannot connect a texture to them in the node graph. I can only use textures loading them in the node itself. Besides, the textures tha I load in the node disappear when I turn off the computer, I don't know if I am doing something wrong or if this is a bug.
- ChrisHekman
- Posts: 1062
- Joined: Wed Jan 18, 2017 3:09 pm
You can create an octane override material using this example: https://www.youtube.com/watch?v=mP4GhJA ... neUniverse
There are should be 2 displacement nodes at the moment yes. These are Vertex Displacement and Texture Displacement.
The in and out nodes are for inputs and outputs of nodegraphs, you should not need these.
There are should be 2 displacement nodes at the moment yes. These are Vertex Displacement and Texture Displacement.
The in and out nodes are for inputs and outputs of nodegraphs, you should not need these.