Filter objects during export

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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danvica
Licensed Customer
Posts: 60
Joined: Fri Aug 27, 2010 5:56 pm
Location: Italy

It would be possible to filter the exported objects to just the ones into the camera field ?
During complex (lot of objects) animation the big part of the job is exporting not rendering.

Some problems:
1. I don't know if there are function in Blender that returns the objects viewed.
2. You are missing the lighting contribution due to filtered objects (could be small or big depending on the scene).

In case 1... not sure you can really do something.
In case 2...well a button can enable/disable this filters.

Thanks.
Win7 64bit | GTX480 | i3 540 3.07GHz | 4GB
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SnoWWolf
Licensed Customer
Posts: 17
Joined: Wed Oct 13, 2010 7:21 pm
Location: Moscow, Russia

Hi,
if in your scene you have camera moving and objects with reflective material, and suddenly other objects will appear and dissapear in camera view, the reflection will flicker then, won't it?
why not using Selection only, Remove hidden checkboxes ? (blender 2.54)
E6600 | Win7 pro x64 | GTX 460 2gb | 4 GB | Blender 2.54 | python 3.1.2
danvica
Licensed Customer
Posts: 60
Joined: Fri Aug 27, 2010 5:56 pm
Location: Italy

Yes, I think you're right in general.

It's just because in my special case I would need such a feature. I cannot just hide the object for all the animation long.

But it's not a big problem... thanks anyway.
Win7 64bit | GTX480 | i3 540 3.07GHz | 4GB
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