This is my first render in octane.. I would like to gather advices and and comments regarding my render..
Is it look like realistic?
Thanks,
JTC
Need Advice for my render...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Nice image. I see two problems though : the red car is not smoothed and there is a problem with the alpha of the palm tree on the right side of the image.
Beside that it is a nice scene.
Beside that it is a nice scene.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Audi A4/A6:
- needs smooth
- reflection on wind shield?
- headlights
The House:
- more detail, different approach to modelling (corners are too sharp)
- more textures/better use of texture.
- windows? reflections in glass?
- ground (texture variation or bump, it is too flat.)
GMC Truck:
- The white seen through the glass on the driver side is distracting.
- car body paint with blown out highlight is also distracting
Lighting:
- Try to have the light hit the building at an angle, it will create a more interesting look than just the house in shadows.
Hope you can make something of my post, first post here. ^_^
I bought Octane today, still waiting for my licence and stuff.
- needs smooth
- reflection on wind shield?
- headlights
The House:
- more detail, different approach to modelling (corners are too sharp)
- more textures/better use of texture.
- windows? reflections in glass?
- ground (texture variation or bump, it is too flat.)
GMC Truck:
- The white seen through the glass on the driver side is distracting.
- car body paint with blown out highlight is also distracting
Lighting:
- Try to have the light hit the building at an angle, it will create a more interesting look than just the house in shadows.
Hope you can make something of my post, first post here. ^_^
I bought Octane today, still waiting for my licence and stuff.
[ Intel Core 2 Quad Q6600 2.40 GHz | 4 GB RAM | Nvidia Geforce 8800GTS | Windows 7 64-Bit ]
- JTCConstructors
- Posts: 14
- Joined: Mon Sep 20, 2010 3:17 am
ROUBAL wrote:Nice image. I see two problems though : the red car is not smoothed and there is a problem with the alpha of the palm tree on the right side of the image.
Beside that it is a nice scene.
Thank you for appreciating my work... :d
- JTCConstructors
- Posts: 14
- Joined: Mon Sep 20, 2010 3:17 am
Thank you for the advices..MHS wrote:Audi A4/A6:
- needs smooth
- reflection on wind shield?
- headlights
The House:
- more detail, different approach to modelling (corners are too sharp)
- more textures/better use of texture.
- windows? reflections in glass?
- ground (texture variation or bump, it is too flat.)
GMC Truck:
- The white seen through the glass on the driver side is distracting.
- car body paint with blown out highlight is also distracting
Lighting:
- Try to have the light hit the building at an angle, it will create a more interesting look than just the house in shadows.
Hope you can make something of my post, first post here. ^_^
I bought Octane today, still waiting for my licence and stuff.
As you've said the corners are too sharp.. How can i reduce the sharpness of the corners? Sorry if i'm too noob with using octane..

I'm a noob too! ^_^
For the corners to be less sharp maybe 'bevel' the corners in your modelling package?
( I don't know any other terminology, I come from a Maya background )
The idea is you want to smooth the corners of objects slightly so when rendered it doesn't appear too perfect..
( this applies for all rendering I guess )
In conjunction with good texturing and nice bump or normal maps, you can make it look more natural,
in turn softer on the eyes.
Good luck!
For the corners to be less sharp maybe 'bevel' the corners in your modelling package?
( I don't know any other terminology, I come from a Maya background )
The idea is you want to smooth the corners of objects slightly so when rendered it doesn't appear too perfect..
( this applies for all rendering I guess )
In conjunction with good texturing and nice bump or normal maps, you can make it look more natural,
in turn softer on the eyes.
Good luck!
[ Intel Core 2 Quad Q6600 2.40 GHz | 4 GB RAM | Nvidia Geforce 8800GTS | Windows 7 64-Bit ]
- JTCConstructors
- Posts: 14
- Joined: Mon Sep 20, 2010 3:17 am
Thanks for helping! I'm Gladly appreciated it.. 
