Hey guys, I need some help!
I have an issue with rendering objects with Render layer reflections, where the reflections turn out very bright and washed out.
As you can see in the example below, the "Ref test - control is rendered normally, without the render layer.
This is the Render layer version compiled in Photoshop. The reflection layer is in Linear Dodge (add) and you can see that the reflection is much brighter and washed out. I tried other blend modes but nothing works.
How can I fix this?
I am rendering products that need to have their shadows and reflections on separate layers so they can be used on different backgrounds.
I have also attached my C4D file and the passes.
Thanks in advance!
Dino
Render Layer Reflection
Moderators: ChrisHekman, aoktar
- Attachments
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- Ref test.rar
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