Volume / VDB odd behaviour

Houdini Integrated Plugin

Moderator: juanjgon

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MrCTonks
Licensed Customer
Posts: 9
Joined: Sun Apr 26, 2020 4:06 pm

Hey,

Having lots of fun with Octane great work to the team developing. I've had one recurring problem however - getting strange position / scale changes in volumes when i go to render? first time i thought it was a blip but i've had it a few times now in different scenearios - embergen sims re-positioned, straight sims from houdini with no transforms etc..

Have attached image, viewport cam view vs render cam view

Some things i've tried:
- Make sure theres no funky top level transforms or render flags
- converting to / from houdinis standard volumes

and the details:

plugin version: 2020.1.3.0 (Jun 22 2020)
Octane API version: 2020.1.3
Houdini HDK version: 18.0.416
Attachments
volume issue
volume issue
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Can you please share this scene? I'm investigating several issues with the "vdb" primitive transformations, but usually, the "volume" primitives were working fine.

As a workaround, you could try to export the volumes to OpenVDB files to let Octane load them directly from file at the render time. Usually, this is the best workflow to work with volumes in Octane.

Thanks,
-Juanjo
MrCTonks
Licensed Customer
Posts: 9
Joined: Sun Apr 26, 2020 4:06 pm

Ah sorry i didnt get a notofication on the reply - will try and get a simpler test scene for you :)
MrCTonks
Licensed Customer
Posts: 9
Joined: Sun Apr 26, 2020 4:06 pm

Here we go - so same sim, one has standard export, the other has convert to vdbs ticked on :)

let me know if this link doesnt work

https://drive.google.com/file/d/16SDVIx ... sp=sharing
Attachments
Converted to VDB - shifts in space
Converted to VDB - shifts in space
Standard Volume reference pos
Standard Volume reference pos
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