OctaneRender™ 2020.2 XB3

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Kalua
Licensed Customer
Posts: 530
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
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Hi, developers

Since I upgraded to the latest Nvidia Studio driver 456.38, Octane 2020.1.5 started giving errors wich calls out the log window and closes Cinema 4D. So far erros are rtiggerd by different actions like: sliding "MAX tile Samples", sliding "parallel samples", opening the node editor or draging nodes.

PS.: Sorry I posted this bug here, but since I upgraded the driver due the release of 2020.2 XB3, I thought it was also important to report it here.
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I cannot get the error log due to the sunden closing of the software
I cannot get the error log due to the sunden closing of the software
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
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mojave
OctaneRender Team
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Joined: Sun Feb 08, 2015 10:35 pm

Kalua wrote:Hi, developers

Since I upgraded to the latest Nvidia Studio driver 456.38, Octane 2020.1.5 started giving errors wich calls out the log window and closes Cinema 4D. So far erros are rtiggerd by different actions like: sliding "MAX tile Samples", sliding "parallel samples", opening the node editor or draging nodes.

PS.: Sorry I posted this bug here, but since I upgraded the driver due the release of 2020.2 XB3, I thought it was also important to report it here.
Hi and thanks for reporting.

Have you found similar issues with standalone builds or is this limited to the Cinema4D plugin?

Are there any specific steps or local preference settings you can tell us that can help reproducing the issue? If it happens with specific scenes a repro case would also be helpful.
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Kalua
Licensed Customer
Posts: 530
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

mojave wrote:
Kalua wrote:Hi, developers

Since I upgraded to the latest Nvidia Studio driver 456.38, Octane 2020.1.5 started giving errors wich calls out the log window and closes Cinema 4D. So far erros are rtiggerd by different actions like: sliding "MAX tile Samples", sliding "parallel samples", opening the node editor or draging nodes.

PS.: Sorry I posted this bug here, but since I upgraded the driver due the release of 2020.2 XB3, I thought it was also important to report it here.
Hi and thanks for reporting.

Have you found similar issues with standalone builds or is this limited to the Cinema4D plugin?

Are there any specific steps or local preference settings you can tell us that can help reproducing the issue? If it happens with specific scenes a repro case would also be helpful.
I usually don't use Standalone. I will have a try. I report to you later.
Attachments
Just had this error captured, after that C4D closes.
Just had this error captured, after that C4D closes.
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
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wallace
OctaneRender Team
Posts: 188
Joined: Sun Dec 18, 2016 10:38 pm

Kai_Liu wrote:Well, I feel like driving a lambo right now. I just upgrated my old GTX titan x to the new epic 3090.

Just some minor problems like some of my layered materials (from 2020.1) become null when loaded into XB3.0. But a quick copy and paste solved it.

Keep up the great work guys.
This is expected if your material from 2020.1 has 0 roughness and 1.0 ior and is purely specular.

Is this the case with your old material?
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