Shadow Pass Noise

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Lubo
Licensed Customer
Posts: 56
Joined: Mon Nov 27, 2017 1:52 pm

Hi there,

how can I get rid of this noise? I've tried everything I've found on the web.
shadow-pass-noise.jpg
shadow-pass-noise.jpg (34.77 KiB) Viewed 1483 times
Something I notice now is the cube will be rendered in 4 seconds after I delete all of my original scene objects. Before that it was 54 seconds even though all objects were switched off. Why are these objects still taken into account by Octane even though they are not rendered?

Best regards
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shadow-pass.zip
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Lubo
Licensed Customer
Posts: 56
Joined: Mon Nov 27, 2017 1:52 pm

I tested the scene on my other workstation with octane 2020.1.5. and there it looks much cleaner.
Is the noise a problem of octane v4 in this case?
Lubo
Licensed Customer
Posts: 56
Joined: Mon Nov 27, 2017 1:52 pm

The noise is nicer but now I have this black edeges. How to get rid of them? The denoised pass is over the shadow pass.

It`s not easy with shadows and alphas

Best regards
shadow-pass-noise-edges.jpg
shadow-pass-noise-edges.jpg (12.49 KiB) Viewed 1477 times
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