Lights like lamps? Save pictures in demo?

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Bildermensch
Posts: 2
Joined: Wed Nov 10, 2010 7:00 am

Hi there,
just trying out octane, and love it so far!
But i am wondering: How do i do lights like a lamp(s) in a corridor (example)?
And: Can i save pictures rendered with the demo?
Cheers
Heiner
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Proupin
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Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
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Bildermensch wrote:Hi there,
just trying out octane, and love it so far!
But i am wondering: How do i do lights like a lamp(s) in a corridor (example)?
You must model the lamps casing and place a light-emitting source inside in order to simulate a real spotlight effect.
Bildermensch wrote: And: Can i save pictures rendered with the demo?
I don't know... can you? :D
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Light emitters are not present in the 2.2 demo, so you can't do internal lighting. And you can't save, but you can take a screen shot. ;)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
Bildermensch
Posts: 2
Joined: Wed Nov 10, 2010 7:00 am

Ok,
screendump is a solution.
Regarding the lamp / lights issue: Is that included in the full version?
Cheers
Heiner
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matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Yes, emitters (blackbody, texture) are present in the current full version.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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