If I adjust the width of the OctaneLight then it starts to widen the spread because it widens the white line in the texture I'm using. It's okay, but not nearly as nice as Redshift's slider.james_conkle wrote:Awesome results! A few steps to setup though... are you able to control the spread this way or does it just create this scan line effect?
Spread Value for Octane Area Lights
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- philcoffman
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- james_conkle
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Has anyone a better option on how to control the spread of the area lights? I'm already using a gradient on the distribution of the light to remove hard edges on highlights.
Octane C4D Plugin 2021.1 / C4D R25.015
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
Hi,
please, have a look at this discussion here with example scene:
viewtopic.php?f=9&t=76116&p=391524&hilit=spread#p391524
ciao Beppe
please, have a look at this discussion here with example scene:
viewtopic.php?f=9&t=76116&p=391524&hilit=spread#p391524
ciao Beppe
- james_conkle
- Posts: 162
- Joined: Sun Oct 27, 2019 10:28 pm
- Location: Brooklyn, NY
- Contact:
Thank you! ( ˘ ³˘)♥
Octane C4D Plugin 2021.1 / C4D R25.015
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator