Hi
With the release of PR2 Octane X I was hoping that this issue would be fixed.
In another post weeks ago, I was given suggestions on how to make this work and I am still stuck. This should be so simple and yet somehow, I cannot find the cause of the issue:
I want to integrate a 3d object into a still. I have set the floor material to Shadow catcher, I tried with OctaneDayLight and alternatively with a regular light but while those two options present different outcomes none of them are right. This should so simple. What am I doing wrong? The shadows are either brighter or reversed but never as they should be. I know it must work somehow because I have followed several tutorials specific to shadow catcher in Octane. Is this still a bug in Octane X? Is there a workaround. I have included my test project. I really hope for someone to clear this for me.
Thank You!
Piotr
Shadows and Octane X for OSX
Moderators: ChrisHekman, aoktar
- Attachments
-
- ShadowTest.zip
- (7.51 MiB) Downloaded 128 times
iMac (Retina 5K, 27-inch, 2017)
4,2 GHz Quad-Core Intel Core i7
40 GB 2400 MHz DDR4
Radeon RX 5700 XT (external GPU Akitio Node)
4,2 GHz Quad-Core Intel Core i7
40 GB 2400 MHz DDR4
Radeon RX 5700 XT (external GPU Akitio Node)
- plasmapeppers
- Posts: 21
- Joined: Mon Jul 29, 2019 10:31 pm
It seems it is a limitation on the macOS version, it works in the CUDA/Windows version with shadow-catching exactly as you would expect, but it does not in macOS (Metal) with the exact same file in my experience.
CUDA
i7-7820X 96GB + 1080Ti
i7-8650U 16GB + 1060M
Metal
Mac mini i7-8700B 32GB + Radeon VII eGPU
i7-7820X 96GB + 1080Ti
i7-8650U 16GB + 1060M
Metal
Mac mini i7-8700B 32GB + Radeon VII eGPU
Thank You.
Yes. It is apparently still a bug, just as the Node Editor which is almost useless because it freezes all the time.
Piotr
Yes. It is apparently still a bug, just as the Node Editor which is almost useless because it freezes all the time.
Piotr
iMac (Retina 5K, 27-inch, 2017)
4,2 GHz Quad-Core Intel Core i7
40 GB 2400 MHz DDR4
Radeon RX 5700 XT (external GPU Akitio Node)
4,2 GHz Quad-Core Intel Core i7
40 GB 2400 MHz DDR4
Radeon RX 5700 XT (external GPU Akitio Node)
- james_conkle
- Posts: 162
- Joined: Sun Oct 27, 2019 10:28 pm
- Location: Brooklyn, NY
- Contact:
Is the node editor still buggy? I'm trying to gauge the viability of Octane X/Macs for 3D without a Mac and an Octane dev said nodes should be stable now...
Octane C4D Plugin 2021.1 / C4D R25.015
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
Hi,
shadow catcher has been fixed in PR3 SDK... stay tuned!
ciao Beppe
shadow catcher has been fixed in PR3 SDK... stay tuned!
ciao Beppe