octane.saveAnimation check authentication first

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

Hey Paul,

i often have the problem that octane is not authenticated. A lot of times this happens: I want to export a Orbx File via the octane.saveAnimation command, then i have to type in a filename and choose the right location, hit save --> A popup appears "Octane is not Authenticated". Is it possible to check this before the plugin askes for Filename and URL?

It's a detail, but got a little annoying lately.
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

This is done in the next release (but will not appear in the release notes, as it is a relatively minor change).

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

Very nice! Thank you!
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