materials conversion causing an instant crash

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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dsol21
Licensed Customer
Posts: 23
Joined: Fri Feb 02, 2018 10:12 am

Hi, in Lightwave 2020.0.02, using Octane 2020.1.4.0. I'm doing a project at the moment that involves bringing in some OBJ files. They're textured using the standard (old) texture channels - so textures in the Color, Specular, Luminosity and Normal slots. When I click on "Mat. Conversion", the conversion options appear - but as soon as I click OK I get an immediate crash, with a warning of "a critical error has occured, create a crash report".

Is this happening for anyone else?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

There is some kind of bug in the LightWave 2020 SDK affecting the plugin material conversion code. I'm still investigating it to check if I can find a workaround, but meanwhile, the only solution is to revert back to LW2019 at least to execute the material conversion feature.

Hope it helps,
-Juanjo
dsol21
Licensed Customer
Posts: 23
Joined: Fri Feb 02, 2018 10:12 am

Thanks Juanjo, good to know it's not just my machine! Hope you manage to find a solution (and that there's still any developers left working on Lightwave who can fix issues with the SDK!)
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