Octane Refreshing/ReSending Scene

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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AaronWestwood
Licensed Customer
Posts: 141
Joined: Sun Feb 26, 2017 3:01 pm

Hey All!

Ive noticed this for some time now, in Octanes Live viewer, even if i'm not changing any parameters in the scene and just watching a render....it will just randomly refresh and start all over.

I'm just wondering what causes this re-send, and if theres a workaround?

Nothing worse than watching a render for a few mins, only for it to re-send and start from 0.00....especially when this happens multiple times.

Keen for any thoughts :)

AW
3D Environment Artist
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
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aoktar
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Probably shader effector, vertexmap or something like that causes it. Delete some parts of scene to find it. You cannot avoid that unless uncheck material or object updates.
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AaronWestwood
Licensed Customer
Posts: 141
Joined: Sun Feb 26, 2017 3:01 pm

aoktar wrote:Probably shader effector, vertexmap or something like that causes it. Delete some parts of scene to find it. You cannot avoid that unless uncheck material or object updates.
Thanks for the reply Aoktar. Seems the shader effector is the cultrate. Even though theres no animation, is this a known bug/issue or is it unavoidable when using it?
3D Environment Artist
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
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aoktar
Octane Plugin Developer
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It's not a bug, what shader effector does or works. Same issue happens when you use different renderers. There is not any safe way to avoid this without compromise performance/etc....
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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