Hey everyone!
Simple problem with no solution so far. I'm looking to shade a VDB sequence with just two colors, a base and an outline. However I can't seem to find a way to force the toon shader to handle this.
Any ideas?
Volume Toon Shading
Moderators: ChrisHekman, aoktar
You cannot use the Toon shader with VDBs, since it works only with geometry/polygons, but you can work with the Medium node to give them a more cartoon look like this:
ciao Beppe
Basically you need to play with Volume ramp, in both Scattering and Emission.
ciao Beppe