Wondering if this is a common issue people are running into, or if it's just me

Moderators: ChrisHekman, aoktar
I'm not going OOC. Subd is also consistent in editor and renderer. Like I said, everything works perfect when I'm working and previewing in LV but then I have instability issues when rendering to PV or using render que. When turn of AI Denoiser, things become fairly stable again.silkyre6xtenz wrote:Is gpu headrrom and out of core settings are enough? And also - check render subdivisions in each subd surface generator you you in the scene. It helped me once.
It is always better to use same iterations for both editor and rendering. Default setting is 2 for editor, 3 for rendering