I can render an image just fine however it gives me the log below. When I try to render an animation it loops on frame 1 and gives me the log below. I am satisfied with the image but I just wish it would render all of the frames and not get stuck on the first frame.
I get this in the logs
Tried to access pin via an invalid ID P_UNKNOWN (0)
Tried to access null node pin
Can't read bool from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FF83A357860)
Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385)
Tried to access null node pin
Can't read float from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FF83A357860)
Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FF83A357860)
I haven't messed with any settings, I just opened up blender octane edition then hit render animation.
I tried this on two computers now and have the same issue. Can anyone help me?
I am able to render it out okay using Cycles render system.
Render animation on Blender Octane Prime not working
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I have found an answer, don't know if this is your problem but you have to go into the little camera tab at the top that when you hover over it it says "Render Properties". Then go to "Octane Server" and inside there go to "Octane Settings" and find "Render all ...". Change it from "as is" to "Reshapable".