Looking to get stylized, grainy shadows with Octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Jengo_1
Licensed Customer
Posts: 73
Joined: Sun Aug 25, 2019 4:17 am
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So I'm trying to get a very stylized look with octane, not even sure specifically what but I'm just researching around.

Generally, the vision is a mix between realistic, long lenses type ArchViz type mainstream look mixed with a flat, grainy look.

Sort of mix of these two looks:
Screen Shot 2020-08-12 at 2.51.10 AM.png
Image

So far I've been messing around with isolating different passes and combining them in AE with a dissolve mode. Actually comes out interesting.

I've also tried the default sketch and toon but it's coming out too flat and the lighting is too simple for what I'm looking for.

I know this is a shot in the dark, since I'm more researching and less know exactly what I need, but I wonder if anyone has any interesting input on this. Any cool references or things I should check out.

Thanks!
mrom
Licensed Customer
Posts: 110
Joined: Sat Apr 11, 2015 2:58 pm

I am interested as well. I just know the AE plugin from EJ Hassenfratz, ShadeIt, that generates this look: https://www.eyedesyn.com/product/shade- ... r-effects/
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