Generally, the vision is a mix between realistic, long lenses type ArchViz type mainstream look mixed with a flat, grainy look.
Sort of mix of these two looks:
So far I've been messing around with isolating different passes and combining them in AE with a dissolve mode. Actually comes out interesting.
I've also tried the default sketch and toon but it's coming out too flat and the lighting is too simple for what I'm looking for.
I know this is a shot in the dark, since I'm more researching and less know exactly what I need, but I wonder if anyone has any interesting input on this. Any cool references or things I should check out.
Thanks!