We're preparing some materials for an architectural model but run into a bit of a problem.
What is the relation between octane material units and model units?
Example:
We have a pavement texture that represents 6,00 x 6,00m.
We create the material with scale 1 and it renders OK in the preview.
We do a plan with 6x6m, import to Octane, apply the texture but it gets to small.
When we change the scale to 0.001 it gets closer but still too big
So the question is what is the relation between the scale in octane materials and the units we use in the model.
Thanks
Fernando