NEW: Octane X - is finally here! [MEGA FAQ THREAD]

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DERJUNG
Licensed Customer
Posts: 36
Joined: Mon Mar 16, 2015 10:44 am
Location: Germany, Langenfeld
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oh now i'm reading the thing about the free license in detail. now that i've used octane 2,3,4 in the past and had to give it up because it wasn't supported anymore i'm not a new customer anymore. and now i've made the one month subscription to play around. but now that means i won't get it for free. damned. no big deal but damned :-) or did I misunderstand?

well i hope the others don't make the same mistake if It is one. anyway happy rendering.
Last edited by DERJUNG on Tue Jul 21, 2020 6:59 am, edited 2 times in total.
MacPro 12 [email protected] Ghz - 48GB 2933Mhz DDR4 - AMD Radeon Pro Vega II Duo 32GB
natemac00
Licensed Customer
Posts: 250
Joined: Mon Feb 22, 2016 3:45 pm

Got the standalone working on the MBP16 but without network render this is really slow, hope that gets here sooner rather than later.
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
Robertdee
Posts: 1
Joined: Mon Jul 20, 2020 9:22 pm

I use C4D and have an external radeon pro wx 9100 - will I be able to make use of this and if not when will it be included? Frustrating to have a powerful external graphics card I can’t make best use of.
anoodob
Posts: 1
Joined: Mon Jul 20, 2020 5:51 pm

Great to have Octane X released. :D

I was able to install it. However, octane x Plugin for Cinema 4D is not rendering for me. It gives me an error of the GPU device is not selected. I tried to select my GPU from octane settings but keep unchecking by itself :|

Image

Image

Any thoughts :?:

Thanks, everyone. :geek:
Weezer
Licensed Customer
Posts: 376
Joined: Tue Dec 04, 2012 10:08 am

OpenVDB import seems to be broken. tried multiple valid files but always says 'VDB not found!'

Goldorak: I've just subscribed for a month to try it out. I hope OTOY will honour the free license with a Mac Pro purchase as stated back at WWDC.
davidpreta
Posts: 5
Joined: Thu Jul 12, 2018 11:52 pm

Which AMD Card will give you the best performance on an EGPU running on a MBP16?

Radeon VII or 5700 RX?
joenyc
Licensed Customer
Posts: 30
Joined: Thu May 21, 2020 4:39 am

If you have an Octane Studio or Enterprise sub, then Octane X standalone, and all DCC plug-ins will be available in the downloads section.
SO. EXCITED.

but...

I see Octane X standalone, but no plugins for Mac. I'm looking for the Houdini X plugin, specifically. See attached.

What am I missing?
Screen Shot 2020-07-20 at 7.59.52 PM.png
Mac Pro (2019), 2.7 GHz 24-Core, 384GB RAM, AMD Radeon Pro W5700X | Houdini
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Goldorak
OctaneRender Team
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joenyc wrote:
If you have an Octane Studio or Enterprise sub, then Octane X standalone, and all DCC plug-ins will be available in the downloads section.
SO. EXCITED.

but...

I see Octane X standalone, but no plugins for Mac. I'm looking for the Houdini X plugin, specifically. See attached.

What am I missing?
Screen Shot 2020-07-20 at 7.59.52 PM.png
Juanjo is updating octane X studio for houdini, it will be on the list shortly. Sorry about that. The enterprise build is there.
joenyc
Licensed Customer
Posts: 30
Joined: Thu May 21, 2020 4:39 am

Goldorak wrote:
joenyc wrote:
If you have an Octane Studio or Enterprise sub, then Octane X standalone, and all DCC plug-ins will be available in the downloads section.
SO. EXCITED.

but...

I see Octane X standalone, but no plugins for Mac. I'm looking for the Houdini X plugin, specifically. See attached.

What am I missing?
Screen Shot 2020-07-20 at 7.59.52 PM.png
Juanjo is updating octane X studio for houdini, it will be on the list shortly. Sorry about that. The enterprise build is there.

Got it. Thanks for the speedy reply!
Mac Pro (2019), 2.7 GHz 24-Core, 384GB RAM, AMD Radeon Pro W5700X | Houdini
somidwest
Licensed Customer
Posts: 4
Joined: Tue Apr 17, 2018 6:58 pm

this is amazing and helps us plan our forward roadmap a bit! its finally here!

when 2020.2 comes out will there be the ability to:

model on a Macintosh workstation and network render with CUDA PCs? Or will it all need to stay one ecosystem?

Exciting times! Congrats to the teams!
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