Save project with assets + Animated textures

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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MoGrafik
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Hi there,
I was wondering if anyone could please help me out.
I'm looking to send a project to another computer. The project contains animated textures as image sequences. I went to use the 'save project with assets' option in cinema 4d, however because the images are inside octane shaders, it wouldn't include it in the new save file folder. Does anyone know a way around this?
Would appreciate any help.
Thanks!
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atome451
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With Octane materials and tags, you should use the similar option in the menu of the Octane Live Viewer panel : File > Save C4D scene with assets...

EDIT: i've tested my solution but it doesn't work as it should with animated textures. For another kind of textures, it works fine.
Last edited by atome451 on Mon Jan 05, 2015 7:04 pm, edited 1 time in total.
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Sorry for my bad english...
MoGrafik
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Hey Atome,
thanks very much for getting back to me with that. I gave it a go, and it saves the scene, however it still does not take the animated image sequences into account, and I just get still images.
If you have any further ideas please let me know!
Thanks for you help
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atome451
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Oooops, cross reply and edited post... See my edit above.
Sorry, i've no solution. Maybe Aoktar?
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
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aoktar
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ATM manually copy them, sorry
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MoGrafik
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ok, no worries, thanks for letting us know! Would be great if it took animation sequences into account for future releases.
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robleger
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Yep, that would be sweet. Just ran into the same problem.
stikidiky
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2020 having the same problem, any solution? I'm trying to upload it to Ranchcomputing (render farm) and it is failing collecting the texture sequence every time
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aoktar
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stikidiky wrote:2020 having the same problem, any solution? I'm trying to upload it to Ranchcomputing (render farm) and it is failing collecting the texture sequence every time
It should work fine. Report it with a sample scene. Also this is a topic from 2015
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jayroth2020
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Yes, please report it. Texture collecting should be very robust.
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