Here is my setup in video : https://www.dropbox.com/t/w87iR6c3X6t48wrz
And when I make a render here is the result (Screenshot)
When I work in redshift I use copy to point (instance) but as I can't use SOP Level Packed Primitive, how can I affect colors to my box in instance node ?
Thanks for your help
My hiplc file : https://www.dropbox.com/t/1lDSHVtl3xqXnzrg
Transfer color in instance
Moderator: juanjgon
- davidyannick_1
- Posts: 166
- Joined: Tue Apr 28, 2020 7:20 am
- Location: France
- Contact:
Hi,
The instances don't support custom attributes yet, but the plugin encodes the Cd attribute inside the instances IDs, information that can be later used by the instance color texture node to get the color attribute. To do that you need to use the tex/rgb4k_map.ppm texture file that you have inside the main plugin folder, as you can see in the attached image.
Thanks,
-Juanjo
The instances don't support custom attributes yet, but the plugin encodes the Cd attribute inside the instances IDs, information that can be later used by the instance color texture node to get the color attribute. To do that you need to use the tex/rgb4k_map.ppm texture file that you have inside the main plugin folder, as you can see in the attached image.
Thanks,
-Juanjo
- davidyannick_1
- Posts: 166
- Joined: Tue Apr 28, 2020 7:20 am
- Location: France
- Contact:
Thanks again for your precious help Juanjojuanjgon wrote:Hi,
The instances don't support custom attributes yet, but the plugin encodes the Cd attribute inside the instances IDs, information that can be later used by the instance color texture node to get the color attribute. To do that you need to use the tex/rgb4k_map.ppm texture file that you have inside the main plugin folder, as you can see in the attached image.
Thanks,
-Juanjo
