Translucency in Universal Material

Houdini Integrated Plugin

Moderator: juanjgon

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motionskill
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Is it still not supported?
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Goldorak
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It is in standalone. Can you share an example?
motionskill
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I mean in Houdini. There is no Lambertian transmission mode in Houdini version of Universal material like mentioned in

viewtopic.php?f=9&t=71909

https://www.screencast.com/t/f9qgMTksdsve
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juanjgon
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This information is not correct. There is no "lambertian" transmission type. Probably this topic was talking about the "Diffuse" mode.

Thanks,
-Juanjo
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motionskill
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There is still no Translucency Input in Universal material. Do we need to use Transmission input and set Transmission type to Diffuse?

P.s. I need this for Megascan materials, they provide Translucency separate image layer but it's not connected to any port
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juanjgon
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I'm not sure, perhaps you should ask this in the main forum, or in the megascans forum, but yes, I think that this can be the right workflow for a translucency type map.

Thanks,
-Juanjo
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galleon27
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If you use Megascans Bridge, it will automatically create the material with all the textures needed for the renderer you choose
Win 10 64bit // GTX 4090 + GTX 3090 // 5900x // 64GB // SideFX Houdini // C4D
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