Cycles to Octane material converter add-on

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Dmikucki
Licensed Customer
Posts: 30
Joined: Thu Mar 03, 2016 4:31 pm

It looks like the main conversion functions of the code work fine. I think the updates that need to be run are just to bring the user interface code up to date with the 2.8x changes. Once Octane X comes out, I might take a look at updating it myself (although, I'm no Blender Python dev—basically, I've just watched a couple Youtube videos). But in the meantime, it seems you can run the individual functions like

Code: Select all

diffuse_convert()
by just passing them an object, like

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bpy.data.objects['Cube']
And everything works pretty decently.
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MarcJames
Licensed Customer
Posts: 18
Joined: Tue Feb 18, 2014 12:07 pm

Anyone know how we can get this to work in 2.83? I cannot find the addon once installed.
linograndiotoy
OctaneRender Team
Posts: 1353
Joined: Thu Feb 01, 2018 7:10 pm

MarcJames wrote:Anyone know how we can get this to work in 2.83? I cannot find the addon once installed.
I don't think this addon has never been updated to work in 2.83.
We have an internal converter by the way, which converts Cycles's Principled Shader to Octane's Universal Material.
It works well with simple networks.
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