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Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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wolvy
Licensed Customer
Posts: 3
Joined: Wed Jan 29, 2014 4:56 pm

Hello, I am trying to render an animation in Modo 14 with Octane 4.05 Win10, 2x Titan RTX.

I can not get the .bin and .obj mesh to re-import for each frame using the emReader. This did work in Modo 8 with Octane 3.0 Since then the tick for re-import meshes global has changed.

I have also tried a stitched .abc file and can not it to render at all in the Modo plugin.

Thank you for your time!
Hesekiel2517
Licensed Customer
Posts: 457
Joined: Mon Nov 23, 2015 10:57 pm

I don't know if that helps, but you can work around this problem by using proxys.

So open your alembic file in Octane Standalone and set up your materials there, then save as orbx.
Create a new mesh and load the orbx as a proxy.

By doing this you are bypassing modo and i think this works great.
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