Hi there,
I have a problem when trying to render a smple scene with Octane. The camera jumps (zooms in) after the first frame.
The initial setup was with a simple camera morph between 2 cams and I thought that maybe the problem derives from this.
I recreated the movement with a simple octane camera and I have the same issue when it comes to render.
I attached a C4DR20/Octane 4.05R7 scene file so you can see the setup/render issue.
Thank you in advance for your help.
/alexeb
Render issue
Moderators: ChrisHekman, aoktar
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- Scena_Bumper_Telefoane.zip
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Hi again,
It seems that the focal length is the issue. The camera has a focal length of 8mm set and that is the reason octane zooms in when rendering.
It is limited to 10mm...
I found this topics today:
viewtopic.php?f=98&t=73120
viewtopic.php?f=86&t=74058&p=379103&hil ... ug#p379103
I will try to install 2020.1.3-R2 hoping that it will work without me having to make a subscription
(which in my opinion would be another limitation).
I need to find a solution because my client requested this focal length....
/alexeb
It seems that the focal length is the issue. The camera has a focal length of 8mm set and that is the reason octane zooms in when rendering.
It is limited to 10mm...
I found this topics today:
viewtopic.php?f=98&t=73120
viewtopic.php?f=86&t=74058&p=379103&hil ... ug#p379103
I will try to install 2020.1.3-R2 hoping that it will work without me having to make a subscription
(which in my opinion would be another limitation).
I need to find a solution because my client requested this focal length....
/alexeb
Hi alexb,
I have answered to your PM.
Yes the issue has been fixed in 2020.1.3 SDK.
ciao Beppe
I have answered to your PM.
Yes the issue has been fixed in 2020.1.3 SDK.
ciao Beppe