Right off the back i'd like to say i did just update to the latest version of octane and still experience these issues so with that said my little story goes like this i just manage to get my hands a high-end system for Animation/MotionDesign in C4D/Octane but as the title suggest i'm in a bit of a pickle my system is brand new built by me and all Hardware is installed properly in the screenshots are alot with what i have to deal with freezing and crashing when i have a more complex scene active even though my rig should be able to handle it no problem it does go out of core sometime but even my single gtx 1070 and 16gbs of ram could have handled that little bit of out of core so my only thought is this is some kind of driver issue and i need the right one could be wrong but ofc any help would be great.
Spec:
Amd ryzen 3900x 12 core processor
G.skill trident 2x 32gbs ram
2x nvidia founders edition 2080ti's
Thermaltake 1200w psw
Gigabyte aorus b450 pro wifi mobo
RTX on failing? 2X 2080 Ti's crashing & Freezing
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- james_conkle
- Posts: 162
- Joined: Sun Oct 27, 2019 10:28 pm
- Location: Brooklyn, NY
- Contact:
What version Nvidia driver did you install?
Octane C4D Plugin 2021.1 / C4D R25.015
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
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UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
- lukesky345
- Posts: 5
- Joined: Tue Jan 22, 2019 6:34 pm
Im currently using the very latest Studio drivers that just came out today 451.48 but i was also using the one before this one and both seem to not do anything to help not gonna lie the latest driver seems even worse.
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Hi,
please note that RTX acceleration slightly increase the memory consumption of geometry, if you have almost finished VRAM, there is probably no room to handle the scene.
Try to reduce the Parallel Sampling at 1, in the Kernel settings, and please post the specs of your machine, and a complete c4doctanelog, to better understand the memory consumption.
To do so, please, open the scene, then go to c4doctane Settings/Others tab, and, at the bottom of the panel, enable all the Log option checkboxes.Then, load the scene in Live View, then in Picture Viewer, or until crash, then reopen c4d, navigate to c4doctane Settings/Others tab, press the Generate log report button, and share the octanelog_report.zip file, thanks.

ciao Beppe
please note that RTX acceleration slightly increase the memory consumption of geometry, if you have almost finished VRAM, there is probably no room to handle the scene.
Try to reduce the Parallel Sampling at 1, in the Kernel settings, and please post the specs of your machine, and a complete c4doctanelog, to better understand the memory consumption.
To do so, please, open the scene, then go to c4doctane Settings/Others tab, and, at the bottom of the panel, enable all the Log option checkboxes.Then, load the scene in Live View, then in Picture Viewer, or until crash, then reopen c4d, navigate to c4doctane Settings/Others tab, press the Generate log report button, and share the octanelog_report.zip file, thanks.

ciao Beppe