Multi GPU: black line in the middle of the viewport....

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pixelrush
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Location: Nelson, New Zealand

yeah same here with a single 460.
narrow black line down the right side.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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grimm
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Location: Spokane, Washington, USA

I tested my GT220 and no line, so it looks it's a problem with the GTX460's like Radiance said.

Sublime - you should check and see if you have another black line on the right most side of your image like pixelrush and I do. I'm guessing you have one there too, although you can't see it if the image is larger then the view port will display. At the standard 1024 X 512 resolution I had to enlarge the view port to see mine. The line on my system is different then yours and pixelrush's, mine is white with colored noise. Much easier to see I think.

Grimm
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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[gk]
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Location: Denmark

You can fix this ( users ) by poking around the resolution a bit. You might experience some oddity now and then but Im using 2 460s and my frames are flying through the engine like a mad with no lines.
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justinj1023
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Same issues here with 2-Palit 460 GTX. But, if I change the resolution, the line goes away. But only if I go up in resolution.

Another issue I'm having. System totally locks if I make any material 95%+ transparent. Same thing when adding a transparency map to say a leaf texture.

Justin
Windows 7-64bit, Core I7-950, 12Gb ram, 2-Palit 460 GTX 1Gb
angelblame
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Location: Québec, Near Montreal

I have the same issue, but with two gtx280 (a black line of about 3 pixels width)
Win7 64bits | 2 x GTX480 | Core i7 Quad 2.83ghz | 12GB | 2 Screens (1 cintiq)
sublime
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bloody hell,.. lol apparently im not the only one, but i shall give it a go with high resolution. Btw, yes, i also have the white line with coloured noise on the right side (about 3 pixel give or take),...

i'll keep you posted tomorrow guys.
my humble spec: Quad Cores Q6600 @ 2.4 Ghz, 2GB, GeForce GTX 460 (x2), winXP 32 bit, 3DS MAx 2009
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grimm
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Thanks [gk] that works.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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grimm
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justinj1023 wrote:Same issues here with 2-Palit 460 GTX. But, if I change the resolution, the line goes away. But only if I go up in resolution.
Justin
it looks like you have to play with it, but it's only the x resolution that is affected. All base 2 numbers I tried had the line in it (128, 512, 1024, 2048). It's probably something to do with how the image boundaries work in the cards memory and processors. It will be nice to be able to use CUDA 3.2. :)
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
sublime
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yeah, the resolution tweak apparently works, look forward for the proper fix with the CUDA driver etc. What a one big lovely family,.. :)
my humble spec: Quad Cores Q6600 @ 2.4 Ghz, 2GB, GeForce GTX 460 (x2), winXP 32 bit, 3DS MAx 2009
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Jaberwocky
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Yep.I've got it as well,Right hand side a couple of vertical lines of pixels in black.Like the image was out of alignment.Thought i was cracking up.Up till now i have just Cropped the images in Photoshop to get rid of it.Well..Well..Well....I'm Running a Gigabyte GTX460 1GB card. and V5 of the software.
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
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